Blog
News and background
Why VoxelMind works the way it does, and where it's heading.

Latest
Why we're building our own survival game
VoxelMind started as an AI companion mod for Minecraft and is becoming its own survival and colony sim with AI villagers. Three reasons: we don't want to build on someone else's platform, the rules around mods and money were unclear for us, and our own game simply fits what the villagers need. Plus what stays and what comes next.
October 26, 2026 · 4 min

Latest
VoxelMind Goes Local & Private
On November 8, 2026, my servers go offline. VoxelMind doesn't: it moves into your game as a free, open-source mod for Minecraft 1.21 to 26.2. Here's what changes, why I'm doing it, and what we still know about you (very little).
October 10, 2026 · 7 min
Archive
Posts from the time of the hosted VoxelMind service (until November 8, 2026). Some of the features they describe no longer exist.

VoxelMind GEN3: Less Code, More Mind
September 4, 2026 · 7 min

It's Been a While. We're Going All In on the Companion.
July 9, 2026 · 6 min

The Civilization Score: An AI Benchmark Built in Minecraft
June 5, 2026 · 11 min

We Built an AI Battle Arena. Then We Killed It.
June 1, 2026 · 7 min

Emergent AI NPCs: Beyond Altera, Voyager, and Mindcraft
May 27, 2026 · 9 min

VoxelMind GEN2: Rewriting My Minecraft AI Bot from Scratch
May 26, 2026 · 8 min

Your Minecraft Bot Remembers How You Treat It
May 16, 2026 · 6 min

The Best AI Companion Mods for Minecraft (2026)
May 13, 2026 · 8 min